Colour Conquest

Colour Conquest is a mission type where different coloured teams battle it out, each trying to convert everyone else to their colour!

You start with 3 lives and you lose 1 life each time you are zapped. When you lose your last life, you have been conquered and you change to the team of the player who last zapped you.

When only 1 team remains, that team has Conquered and they win the round. Teams are then re-randomised and play continues.

You can get bonus lives for zapping other players or the targets.

 

Streaks

Q: What is a “Streak”?

A: It is the number of opponents you have zapped without being Conquered. When you are Conquered, your streak resets to zero.

Q: How does the scoring work?

A: Zapping an opponent is initially worth 100 points and increases as your streak increases. So to get a great score, avoid being Conquered!

Q: What does the Streak mean on the Scores screen?

A: The first number is your current streak. The second number is the best streak you have achieved in a game.

Q: What does the “Conq” mean on the Scores screen?

A: This is how many times you have been Conquered (i.e. had your colour changed).

 

Notes:

Don’t bother trying to pick a colour when logging on because when the game starts you will be randomly assigned a colour. Your battlesuit will tell you what colour you are.

You can get bonus lives for zapping other players or the targets.

All players are deactivated with a single hit, but higher level players will have slightly more downtime.

As team colours are such an important part of this game, your battlesuit will dimly display your colour even when you are deactivated.

 

Recommended length: 10 minutes

Skill levels: Skill levels are determined by the player’s standard skill level. All players are deactivated with a single hit, however higher level players stay deactivated for longer and accumulate lives slower.

Scoring:

Event Score Notes
Zap opponent
100 + 30 * streak
Cannot Exceed 400
Zap own team member
-100
Destroy in-field target
1001